Thursday, May 26, 2011
Samsung Galaxy S II (S2) vs BlackBerry Bold 9900
The smartphone of the moment is without doubt the Samsung Galaxy S II or S2, and we’ve posted many articles on this impressive Android handset. Recent posts included a review roundup where the experts were similarly impressed, and a look at the Galaxy S II vs. the LG Optimus Black. Now though we wanted to look at another comparison, this time the Samsung Galaxy S II (S2) vs. the BlackBerry Bold 9900 to see if there’s a sure winner.
The BlackBerry Bold 9900 (aka the Bold Touch) is for the T-Mobile HSPA+ 4G network and will also be available with a GSM/CDMA variant, the 9930. We have already given you details of a summer release for this handset and some news of reviews. As a very brief specs recap the Bold 9900 will have a 1.2GHz Snapdragon single-core processor, 2.8-inch VGA display, five-megapixel rear camera with 720p HD video capture, 768MB of RAM and 8GB of internal storage (expandable to 32GB with Micro SD card). The operating system will be BlackBerry OS 7 and it also features a QWERTY keyboard.
For the Galaxy S II a specs recap includes a 1.2GHz dual-core processor, 4.3-inch Super AMOLED Plus display, the latest Android 2.3 Gingerbread OS, 8-megapixel rear camera, 2-megapixel rear camera, 16/32GB storage and 1GB of RAM. At first glance on specs we’d have to say that the Galaxy S II is ahead although the BlackBerry Bold 9900 is no doubt a decent enough powerful BlackBerry handset.
Over on Know Your Mobile, Paul Briden has conducted an in-depth comparison of these two phones split into categories with a win, lose or draw given for each section and we thought it would be interesting to see what he has to say and give you a rundown. On form factor there’s really no contest and the Galaxy S II easily wins this one. For the display the Galaxy S II takes it again. It’s Super AMOLED display came in for wide praise in reviews and it seems, rightly so.
We’ve already mentioned the storage and the Galaxy S II is once more way out in front with that optional 16 or 32GB of internal storage and 1GB of RAM. As far as operating systems go the two handsets come out with a draw. The Galaxy S II has the latest Android Gingerbread OS but the Bold Touch 9900 has the latest BlackBerry OS 7. For processor, once again it has to be the Galaxy S II with its 1.2GHz dual-core as opposed to the 1GHz single core of the Bold 9900. Best camera winner is also the Galaxy S II, pretty obvious given the earlier specs we gave you.
In conclusion then the Galaxy S II takes the victory fairly easily and pretty much sweeps the board. That’s not to say the Bold 9900 is not a good handset, it’s a fairly solid respectable smartphone. That said, it’s not really in the same league as the Galaxy S II, which is set to take the world by storm with sales targets of 10 million. What are your thoughts on these two handsets? Would anything persuade you to choose the BlackBerry Bold 9900 over the Samsung Galaxy S II? Send us your comments to let us know.
Rumor: iOS 5 will not be available for iPhone 3GS
Such is the way of technology. Just two years after its release, the iPhone 3GS may be deemed "too old" for Apple's next iteration of its mobile operating system, iOS 5.
Mobile phone blogger Eldar Murtazin, from the Russian site Mobile-Review, stated frankly in a tweet recently (via MacStories): "Just one comment. Apple iPhone 3GS wont be upgradable to iOS 5.x. iPhone 4 will."
The comment did not come with a follow-up on sources of the information and could very well just be an educated guess on Murtazin's part. Whether fact or fiction, the true issue is on the table: will your iPhone 3GS remain relevant once iOS 5 comes to market?
My guess is no. You can see the performance difference in normal usage between a 3GS and an iPhone 4 already. Once you fire up a graphically intense application or game, the difference is stark.
It is likely that iOS 5 will include many advanced features that require heavy lifting from the graphics department, and the iPhone 3GS simply won't cut it. Rather than going through a performance-based customer service debacle like Apple did when it released iOS 3 for the original iPhone or iOS 4 for the iPhone 3G, I think Apple will just leave the 3GS off the list of compatible iPhones for iOS 5.
What do you think? Should Apple keep the iPhone 3GS relevant with iOS 5, or move on and leave it in the dust? Let me know in the comments!
Wednesday, May 11, 2011
iPhone 4 vs Samsung Galaxy S2
To many, the iPhone 4 represents the pinnacle of gadgetry. Ask any iPhone owner and they'll happily slide the Jobsian Jesus-phone out their pockets and start showing you apps, before getting distracted and wondering off, pawing at the screen and muttering to themselves. The iPhone sailed through our Greatest Gadget of the 21st Century tournament last year, crushing tech heavyweights like the Xbox 360 and Robosapien 'neath its aluminium-edged boots.
But then there's Android. Growing slicker with every iteration, Google's fantastic mobile operating system has found traction with just about every tech manufacturer, smashing down Apple's walled garden and pouring white spirit on the petunias. The Samsung Galaxy S 2 might just be the greatest Android device yet -- a smart phone of staggering power and beauty, could it be the mobile that finally, finally unseats the iPhone 4?
We've stuck the iPhone 4 and the Samsung Galaxy S 2 side by side in the photo gallery above -- click through to see our two competitors side by side, and make up your own mind about which mobile looks better.
Design
We were immensely impressed with the Galaxy S 2's design. We've postulated that Samsung must have access to some kind of anti-gravity testing lab, because somehow it's crammed a vast amount of high-end tech into a smart phone that weighs only 115g. Very impressive, but even more mind-boggling is that the Galaxy S 2 is just 8.49mm thick -- about a millimetre thinner than the incredibly slender iPhone 4.
Some people will hold the S 2 and say it feels plasticky. That's because it's plastic. But while we normally enjoy a reassuring metal frame, we can forgive the use of plastic in this instance because the build quality of the S 2 is very high. We didn't notice its slim chassis creaking at all, even when we applied some fairly serious pressure. Great stuff.
The iPhone 4 is heavier at 137g, and is 9.3mm thick. It's no porker though: this is one sultry slice of smart phone. A glass back gives the iPhone 4 a pleasant, weighty feel, and the strip of metal around the edges gives it a cool, classy feeling in your palm.
Metal volume and lock keys keep things feeling sturdy, and if that circular home button hasn't reached icon status by now, we don't know what qualifies. The S 2 oozes quality, but for pure tech luxury, the iPhone 4 can't be beat.
Or so it would seem. Anyone rooting (no pun intended) for the Galaxy S 2 will have been reading the last few paragraphs fidgeting in their seats, because there is -- of course -- something about the iPhone 4 we haven't mentioned yet.
Antennagate. A design crisis so severe it made Steve Jobs say sorry, this was the revelation that holding the iPhone 4 in the 'wrong' way could ruin your reception faster than a drunk uncle at your wedding. By having the iPhone 4's antenna built into the outside of the phone it meant fleshy human digits fatally attenuate the signal, causing dropped calls and many a frown among the iPhone community.
That such a massive flaw had been allowed to slip through Apple's testing was humiliating for the Cupertino company, and even though we prefer the look of the iPhone 4 to the Galaxy S 2, we can't in good conscience call the iPhone 4 well designed.
Design winner: Samsung Galaxy S 2.
Display
The Galaxy S 2 has a much bigger display than Apple's phone, measuring a stonking 4.3 inches on the diagonal. It's amazingly bright too, searing a vision of heaven into our retinas within the first few seconds of turning the phone on. The Super AMOLED Plus display looks fantastic (despite having a stupid name), and the sheer size of the 480x800-pixel screen means photos, websites and videos all look fabulous. It's a glorious display all round.
The iPhone 4's display measures only 3.5-inches, but as Doctor Niko 'Nick' Tatopoulos -- the man who floored Godzilla in 1998 -- would tell you, size isn't everything. It might not be as big, but the iPhone 4's display still makes us weep tears of joy, almost a full year after we first clapped eyes on it. With 640x960 pixels at 326 pixels per inch, the retina display is so pin-sharp you have to really, really squint to make out individual pixels.
It's a masterpiece in display tech, and we've lost count of the times we've found ourselves peering distractedly at particularly intricate icons, or zooming in as far as possible in Web pages. Incredibly comfortable to read text on, no other manufacturer has managed to produce a screen of this quality.
Display winner: iPhone 4.
Hardware
The iPhone 4 is a great collection of hardware. Its A4 chip keeps the whole system ticking along nicely, and it's able to keep different apps running with little noticeable slowdown. Intense 3D games are no bother.
The camera is impressive too. Five megapixels of portable photography pleasure, with 720p recording, the iPhone's camera might be low on features but we've been very pleased with the quality of images it's able to produce.
The Galaxy S 2's camera, despite packing a hefty 8-megapixel sensor, isn't quite as deft when it comes to grabbing gorgeous shots. But it does bring 1080p video recording to the table, besting the iPhone 4 in the camcorder stakes.
The S 2 may also be the fastest Android phone we've ever held -- it certainly feels it -- thanks to a 1.2GHz processor. That muscular chip makes all the difference, and we've never experienced Android running quite so smoothly. There's no lag or stutter in the menu or homescreen transitions, and we struggled to slow the S 2 down -- even with loads of apps open, more apps downloading in the background and Flash video playing in the browser it kept on trucking, with no signs of struggling. We can't argue with that.
Hardware winner: Samsung Galaxy S 2.
Battery life
What use is a smart phone if it doesn't last 5 minutes? Battery tech hasn't quite managed to keep pace with advances in mobile processing and digital displays, and as a result it's rare for any modern mobile to handle a day's intensive use without having to suckle on its power charger like a dehydrated hamster.
A straight battery drain test in this situation would be a little pointless, because frankly you'll end up using your phone for different things depending on whether you own an Android or iOS device. On the one hand, running loads of apps simultaneously, Wi-Fi tethering, playing Flash video and numerous other things Android phones can handle will drain the S 2 in next to no time, while graphically intensive gaming or downloading songs from iTunes on the iPhone 4 will equally exhaust your power reserves.
We're left with no choice to call this round a draw. Frankly they're both as bad as each other.
Battery winner: Nobody.
Software
iOS and Android. Android and iOS. We could try to argue which is better, but our time would probably be more productively spent teaching our goldfish to tapdance. The fact is both operating systems have their strengths and weaknesses, and you have to figure out which is best for you based on what you want your mobile to do.
If you want freedom, regular upgrades and the ability to fiddle with your mobile's homescreen and install whatever crazy apps you choose, Android is best. That's why it's often described as geeky -- an almost infinite amount of tinkering is possible, and there's the opportunity to really make a device your own.
iOS is best if you want an uncomplicated, structured experience. You won't find labyrinthine menus or configuration options here, and the apps you can install have all passed under the watchful eye of Apple. Downloading music and movies is incredibly simple -- if sometimes expensive -- and the whole operating system moves with a slickness that makes sliding through menus a genuine pleasure.
But freedom is limited, and a continued lack of Flash support in the browser is a frequent roadblock for online adventurers. Perhaps you object ideologically to the walled-garden approach to tech, or Apple demanding huge cuts for in-app purchases. We'd understand if you did.
There's one aspect, however, in which iOS unequivocally still beats Android, and that's apps. Don't get us wrong, we've played with plenty of brilliant Android apps, but the Apple App Store wins every time.
Finding apps is simple thanks to a brilliant mobile version of iTunes that's much easier to use than the full desktop version, while purchasing and downloading is simple and reliable. Anyone who enjoys mobile gaming will have their heads turned by the App Store's bounty of brilliant mobile games, and the sheer number of excellent productivity tools means you'll never run out of new apps to try.
We're not sure why the Android Market hasn't managed to match the iPhone's app offering. Perhaps it's simply that developers gravitate toward iOS, with more money to be made from an audience used to paying. Or maybe Apple's strict approval process means the overall quality of apps on offer is more encouraging. Perhaps there are just as many great Android apps out there, but the mechanisms for finding and categorising them aren't as refined.
Whatever the reason, searching, purchasing, downloading and using apps on the iOS platform is simply more entertaining. For the app offering alone, we're giving this one to the iPhone 4.
Software winner: iPhone 4.
Conclusion
It may sound like a cop-out -- it is a cop-out -- but we simply can't choose a victor here. We feel the same about these two phones as we did when we reviewed the iPad and the Samsung Galaxy Tab. They're both fantastic bits of kit, but in different ways, and which one is 'better' will be subjectively based on what you want from a mobile device. It might come down to something as simple as which shape you prefer, or which network has the best deal.
When hardware is this refined, and software this polished, we'd ask you to decide for yourselves. There's no winner in this match-up, but there's also no loser, and whichever phone you opt for you can't really go wrong.
But with Android growing faster than anyone could have predicted, and a new iPhone only months away, the game could change in the blink of an eye. Don't touch that dial.
But then there's Android. Growing slicker with every iteration, Google's fantastic mobile operating system has found traction with just about every tech manufacturer, smashing down Apple's walled garden and pouring white spirit on the petunias. The Samsung Galaxy S 2 might just be the greatest Android device yet -- a smart phone of staggering power and beauty, could it be the mobile that finally, finally unseats the iPhone 4?
We've stuck the iPhone 4 and the Samsung Galaxy S 2 side by side in the photo gallery above -- click through to see our two competitors side by side, and make up your own mind about which mobile looks better.
Design
We were immensely impressed with the Galaxy S 2's design. We've postulated that Samsung must have access to some kind of anti-gravity testing lab, because somehow it's crammed a vast amount of high-end tech into a smart phone that weighs only 115g. Very impressive, but even more mind-boggling is that the Galaxy S 2 is just 8.49mm thick -- about a millimetre thinner than the incredibly slender iPhone 4.
Some people will hold the S 2 and say it feels plasticky. That's because it's plastic. But while we normally enjoy a reassuring metal frame, we can forgive the use of plastic in this instance because the build quality of the S 2 is very high. We didn't notice its slim chassis creaking at all, even when we applied some fairly serious pressure. Great stuff.
The iPhone 4 is heavier at 137g, and is 9.3mm thick. It's no porker though: this is one sultry slice of smart phone. A glass back gives the iPhone 4 a pleasant, weighty feel, and the strip of metal around the edges gives it a cool, classy feeling in your palm.
Metal volume and lock keys keep things feeling sturdy, and if that circular home button hasn't reached icon status by now, we don't know what qualifies. The S 2 oozes quality, but for pure tech luxury, the iPhone 4 can't be beat.
Or so it would seem. Anyone rooting (no pun intended) for the Galaxy S 2 will have been reading the last few paragraphs fidgeting in their seats, because there is -- of course -- something about the iPhone 4 we haven't mentioned yet.
Antennagate. A design crisis so severe it made Steve Jobs say sorry, this was the revelation that holding the iPhone 4 in the 'wrong' way could ruin your reception faster than a drunk uncle at your wedding. By having the iPhone 4's antenna built into the outside of the phone it meant fleshy human digits fatally attenuate the signal, causing dropped calls and many a frown among the iPhone community.
That such a massive flaw had been allowed to slip through Apple's testing was humiliating for the Cupertino company, and even though we prefer the look of the iPhone 4 to the Galaxy S 2, we can't in good conscience call the iPhone 4 well designed.
Design winner: Samsung Galaxy S 2.
Display
The Galaxy S 2 has a much bigger display than Apple's phone, measuring a stonking 4.3 inches on the diagonal. It's amazingly bright too, searing a vision of heaven into our retinas within the first few seconds of turning the phone on. The Super AMOLED Plus display looks fantastic (despite having a stupid name), and the sheer size of the 480x800-pixel screen means photos, websites and videos all look fabulous. It's a glorious display all round.
The iPhone 4's display measures only 3.5-inches, but as Doctor Niko 'Nick' Tatopoulos -- the man who floored Godzilla in 1998 -- would tell you, size isn't everything. It might not be as big, but the iPhone 4's display still makes us weep tears of joy, almost a full year after we first clapped eyes on it. With 640x960 pixels at 326 pixels per inch, the retina display is so pin-sharp you have to really, really squint to make out individual pixels.
It's a masterpiece in display tech, and we've lost count of the times we've found ourselves peering distractedly at particularly intricate icons, or zooming in as far as possible in Web pages. Incredibly comfortable to read text on, no other manufacturer has managed to produce a screen of this quality.
Display winner: iPhone 4.
Hardware
The iPhone 4 is a great collection of hardware. Its A4 chip keeps the whole system ticking along nicely, and it's able to keep different apps running with little noticeable slowdown. Intense 3D games are no bother.
The camera is impressive too. Five megapixels of portable photography pleasure, with 720p recording, the iPhone's camera might be low on features but we've been very pleased with the quality of images it's able to produce.
The Galaxy S 2's camera, despite packing a hefty 8-megapixel sensor, isn't quite as deft when it comes to grabbing gorgeous shots. But it does bring 1080p video recording to the table, besting the iPhone 4 in the camcorder stakes.
The S 2 may also be the fastest Android phone we've ever held -- it certainly feels it -- thanks to a 1.2GHz processor. That muscular chip makes all the difference, and we've never experienced Android running quite so smoothly. There's no lag or stutter in the menu or homescreen transitions, and we struggled to slow the S 2 down -- even with loads of apps open, more apps downloading in the background and Flash video playing in the browser it kept on trucking, with no signs of struggling. We can't argue with that.
Hardware winner: Samsung Galaxy S 2.
Battery life
What use is a smart phone if it doesn't last 5 minutes? Battery tech hasn't quite managed to keep pace with advances in mobile processing and digital displays, and as a result it's rare for any modern mobile to handle a day's intensive use without having to suckle on its power charger like a dehydrated hamster.
A straight battery drain test in this situation would be a little pointless, because frankly you'll end up using your phone for different things depending on whether you own an Android or iOS device. On the one hand, running loads of apps simultaneously, Wi-Fi tethering, playing Flash video and numerous other things Android phones can handle will drain the S 2 in next to no time, while graphically intensive gaming or downloading songs from iTunes on the iPhone 4 will equally exhaust your power reserves.
We're left with no choice to call this round a draw. Frankly they're both as bad as each other.
Battery winner: Nobody.
Software
iOS and Android. Android and iOS. We could try to argue which is better, but our time would probably be more productively spent teaching our goldfish to tapdance. The fact is both operating systems have their strengths and weaknesses, and you have to figure out which is best for you based on what you want your mobile to do.
If you want freedom, regular upgrades and the ability to fiddle with your mobile's homescreen and install whatever crazy apps you choose, Android is best. That's why it's often described as geeky -- an almost infinite amount of tinkering is possible, and there's the opportunity to really make a device your own.
iOS is best if you want an uncomplicated, structured experience. You won't find labyrinthine menus or configuration options here, and the apps you can install have all passed under the watchful eye of Apple. Downloading music and movies is incredibly simple -- if sometimes expensive -- and the whole operating system moves with a slickness that makes sliding through menus a genuine pleasure.
But freedom is limited, and a continued lack of Flash support in the browser is a frequent roadblock for online adventurers. Perhaps you object ideologically to the walled-garden approach to tech, or Apple demanding huge cuts for in-app purchases. We'd understand if you did.
There's one aspect, however, in which iOS unequivocally still beats Android, and that's apps. Don't get us wrong, we've played with plenty of brilliant Android apps, but the Apple App Store wins every time.
Finding apps is simple thanks to a brilliant mobile version of iTunes that's much easier to use than the full desktop version, while purchasing and downloading is simple and reliable. Anyone who enjoys mobile gaming will have their heads turned by the App Store's bounty of brilliant mobile games, and the sheer number of excellent productivity tools means you'll never run out of new apps to try.
We're not sure why the Android Market hasn't managed to match the iPhone's app offering. Perhaps it's simply that developers gravitate toward iOS, with more money to be made from an audience used to paying. Or maybe Apple's strict approval process means the overall quality of apps on offer is more encouraging. Perhaps there are just as many great Android apps out there, but the mechanisms for finding and categorising them aren't as refined.
Whatever the reason, searching, purchasing, downloading and using apps on the iOS platform is simply more entertaining. For the app offering alone, we're giving this one to the iPhone 4.
Software winner: iPhone 4.
Conclusion
It may sound like a cop-out -- it is a cop-out -- but we simply can't choose a victor here. We feel the same about these two phones as we did when we reviewed the iPad and the Samsung Galaxy Tab. They're both fantastic bits of kit, but in different ways, and which one is 'better' will be subjectively based on what you want from a mobile device. It might come down to something as simple as which shape you prefer, or which network has the best deal.
When hardware is this refined, and software this polished, we'd ask you to decide for yourselves. There's no winner in this match-up, but there's also no loser, and whichever phone you opt for you can't really go wrong.
But with Android growing faster than anyone could have predicted, and a new iPhone only months away, the game could change in the blink of an eye. Don't touch that dial.
LG Optimus Black Nova display specs
The LG Optimus Black has been on our radar since the turn of the year, but now that LG has confirmed it will be released in Europe this month we thought we’d take a closer look. Chief among the slim device’s spec boasts is LG’s new NOVA screen tech. We take a closer look.
LG made some pretty bold statements about the Optimus Black’s NOVA screen when it was unveiled back in January. According to the Korean firm, the 4-inch screen will be “the brightest, clearest and most readable among mobile screens.”
In a field that includes the iPhone 4‘s pin-sharp Retina display and the Samsung Galaxy S 2‘s radiant Super AMOLED Plus screen, that’s quite a boast. What makes LG think it can trump such formidable rivals?
It’s got nits
One of the main features of the Optimus Black’s NOVA screen is that it outputs “700 nits of brightness for optimal visibility.” While it might sound like a scalp-irritating bug, a nit in this context is in fact a unit of luminous intensity.
To illustrate how the NOVA screen stacks up, the MacBook Pro I’m typing this on (which features one of the finest displays in the business) outputs an estimated 300 nits. Closer to home, the Samsung Galaxy S and S 2 also output around 300 nits, while the iPhone 4 is said to output around 500 nits.
The first and most obvious advantage of the Optimus Black’s NOVA screen, then, is that it’s considerably brighter than its rivals.
Pure vision
It’s not just the brightness that makes NOVA screen tech stand out. We often speak about black reproduction on mobile displays, but equally important is how they render whites. After all – most of the traditional websites and documents you view on your phone will likely be predominantly white.
Most handsets struggle to produce proper whites, offering up a slightly dull or even greyish shade rather than purer eye-popping blanc. LG claims that its NOVA screen tops its rivals in producing “pure white tones.”
Sure enough, third party tests have so far backed up LG’s claims. GSMArena pitched the LG Optimus Black against a number of handsets, including the iPhone 4 and Samsung Galaxy S 2, and found that “in all but the NOVA display, the (black-to-white) gradient has a tinge of color.”
The other benefits of NOVA screen technology relate to the practicalities of mobile phone usage, and so are easily as important as brightness levels and white production.
Practical matters
For one thing, the NOVA screen’s inherent brightness and the thinness of the display mean that the Optimus Black maintains “visibility whether indoors or outdoors under strong sunlight,” according to LG. Considering the nature of mobile phones, it’s surprising how hard they can be to see while mobile – especially in the middle of summer with the sun blaring.
As well as visibility in sunlight, the Optimus Black uses IPS (In-plane Switching) technology to boost viewing angles. This means that the screen remains equally vibrant even when you’re sneaking an angled glance on a crowded train or in a meeting. The iPhone 4 also uses an IPS panel, and boasts some of the best viewing angles in the business, so it’s a proven improvement for LCD screens.
Finally, LG makes some bold claims with regard to the Optimus Black’s battery life, which are specifically linked to its new screen technology. Apparently NOVA “reduces power consumption by 50 percent during general indoor use compared to a conventional LCD.” It also tops Samsung’s AMOLED technology in certain conditions: “AMOLED consumes twice as much power as NOVA to display a full white screen, the most frequently used colour scheme for web browsing,” says LG.
The Galaxy S 2′s Super AMOLED Plus display may well be more efficient when rendering blacks (thanks to the lack of a backlight), but when the picture is predominantly white (which, as we’ve discussed, is fairly often) its power consumption rockets past that of the Optimus Black’s NOVA display.
Conclusion
Of course, we’ll have to wait until the LG Optimus Black is on the market an in our hands before we can properly judge the impact of this new NOVA screen technology. Early reports suggest that it certainly excels in some areas (notably brightness and white reproduction) but doesn’t quite match its rivals in others.
All we know for sure is that there’s another bright spark on the mobile display scene, which can only be good for competition.
Galaxy S 2 Google movie rentals detailed
Google finally announced its cloud-based movie rental plans at the Google I/O event last night. Read on to find out how this will work and why it’s so significant for the Samsung Galaxy S 2.
How it works
Google’s movie rental service will allow you to rent and stream movies from the cloud onto any of your Android devices or your computer. You’ll start by choosing your rental from the Android Market – whether that’s the web browser-based version or through the new movie section on the mobile Android Market.
One you’ve selected your film (prices start from $1.99 in the US, while HD films appear to cost $4.99) they become available for viewing on any of your registered devices for 30 days, although they must be watched within 24 hours of starting them.
You might wonder how practical streaming movies – a data-intensive process at the best of times – to your Galaxy S 2 will be over a 3G network, but thankfully you shouldn’t have to worry about that. Google enables you to “pin” the films to the device, which then starts a background downloading process, thus allowing you to watch the films offline.
What’s in it for the Galaxy S 2?
Google’s movie rental hub is particularly good news for the Samsung Galaxy S 2. In the coming months, HTC will release most direct rival to the Galaxy S 2 yet, the HTC Sensation.
If you’ve been reading our site for the past month or two you’ll know that the Sensation is a serious multimedia machine, with a 16:9 screen and – vitally – the HTC Watch service that lets you stream movies to the phone. The arrival of Google’s own movie service is perfectly timed to take the sting out of what would have been a major advantage for the HTC device.
The second reason Google’s movie service is such good news for the Samsung Galaxy S 2 is that it’s one of the best smartphones for playing videos. For one thing there’s that stunning 4.3-inch Super AMOLED Plus screen, which has the best colour contrast and the blackest blacks in the business – two things that any film buff will look for in a display.
Another point to consider is that the Galaxy S 2′s ARM Mali-400 MP is one of the best mobile GPUs around when it comes to playing video. Thanks to support for ARM‘s Neon engine, the Galaxy S 2′s graphics chip “efficiently processes current and future multimedia formats” and can accelerate video and image processing.
Coming to a phone near you
Sadly, Google’s movie service is a US-only affair right now, although even US Samsung Galaxy S 2 users won’t be able to download the accompanying smartphone app for a couple of weeks. We’d expect the UK to be the next in line to receive the service, which should (we hope) be very soon.
When it does, we know which Android smartphone we’ll be using to stream our films to – the Galaxy S 2 was built for showing off pin-sharp videos on the go. Suddenly those dull commutes seem a lot more appealing.
How it works
Google’s movie rental service will allow you to rent and stream movies from the cloud onto any of your Android devices or your computer. You’ll start by choosing your rental from the Android Market – whether that’s the web browser-based version or through the new movie section on the mobile Android Market.
One you’ve selected your film (prices start from $1.99 in the US, while HD films appear to cost $4.99) they become available for viewing on any of your registered devices for 30 days, although they must be watched within 24 hours of starting them.
You might wonder how practical streaming movies – a data-intensive process at the best of times – to your Galaxy S 2 will be over a 3G network, but thankfully you shouldn’t have to worry about that. Google enables you to “pin” the films to the device, which then starts a background downloading process, thus allowing you to watch the films offline.
What’s in it for the Galaxy S 2?
Google’s movie rental hub is particularly good news for the Samsung Galaxy S 2. In the coming months, HTC will release most direct rival to the Galaxy S 2 yet, the HTC Sensation.
If you’ve been reading our site for the past month or two you’ll know that the Sensation is a serious multimedia machine, with a 16:9 screen and – vitally – the HTC Watch service that lets you stream movies to the phone. The arrival of Google’s own movie service is perfectly timed to take the sting out of what would have been a major advantage for the HTC device.
The second reason Google’s movie service is such good news for the Samsung Galaxy S 2 is that it’s one of the best smartphones for playing videos. For one thing there’s that stunning 4.3-inch Super AMOLED Plus screen, which has the best colour contrast and the blackest blacks in the business – two things that any film buff will look for in a display.
Another point to consider is that the Galaxy S 2′s ARM Mali-400 MP is one of the best mobile GPUs around when it comes to playing video. Thanks to support for ARM‘s Neon engine, the Galaxy S 2′s graphics chip “efficiently processes current and future multimedia formats” and can accelerate video and image processing.
Coming to a phone near you
Sadly, Google’s movie service is a US-only affair right now, although even US Samsung Galaxy S 2 users won’t be able to download the accompanying smartphone app for a couple of weeks. We’d expect the UK to be the next in line to receive the service, which should (we hope) be very soon.
When it does, we know which Android smartphone we’ll be using to stream our films to – the Galaxy S 2 was built for showing off pin-sharp videos on the go. Suddenly those dull commutes seem a lot more appealing.
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